Apr 28, 2008, 05:07 PM // 17:07
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#101
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Site Contributor
Join Date: Apr 2006
Location: Usa
Guild: TKC
Profession: N/
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Quote:
Originally Posted by Tyla
(This thread should get locked)
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QFT
Rezed from the dead and should be killed with vengance.
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Apr 28, 2008, 07:28 PM // 19:28
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#102
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Poland
Guild: Architects of Forgotten Truths [AoFT]
Profession: W/Mo
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/signed
But only for GW2.
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May 08, 2008, 04:47 PM // 16:47
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#103
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Academy Page
Join Date: Aug 2007
Profession: D/
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Serious Suggestion - Dual Wielding! - Please Read
i'd like to see a option for the warrior to be able choose if he wants 2 swords instead of sword and shield.
example* sheild switched with a sword and new skills for it!
THREAD MERGED by Celestial Beaver. Please contribute to existing threads instead of starting new ones.
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May 08, 2008, 04:49 PM // 16:49
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#104
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Frost Gate Guardian
Join Date: Dec 2007
Guild: Avacara Knights
Profession: N/Me
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And the difference between that and an assassin would be..?
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May 08, 2008, 04:50 PM // 16:50
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#105
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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So... you want an assasin, with more armour, more damage, and who can still equip a shield and function properly..
And you don't see the problem here because....?
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May 08, 2008, 04:52 PM // 16:52
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#106
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Try a hammer.
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May 08, 2008, 04:53 PM // 16:53
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#107
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Academy Page
Join Date: Aug 2007
Profession: D/
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its a warrior with warrior skills not sin that is the difference
Quote:
Originally Posted by MisterB
Try a hammer.
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that would work too
Merged by Celestial Beaver: Please use the button to edit your post rather than double posting.
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May 08, 2008, 04:54 PM // 16:54
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#108
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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Yeah eagle, why not huh, strength added ontop + Evis with 2 weapons...
Yeah, I can totally see that work without hitting for 200+
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May 08, 2008, 04:54 PM // 16:54
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#109
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Frost Gate Guardian
Join Date: Dec 2007
Guild: Avacara Knights
Profession: N/Me
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Quote:
Originally Posted by eagleblade
its a warrior with warrior skills not sin that is the difference
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then go a/w!!!!!!!!!!!!!!!!!!!!!!!!!!!
OMG IM A GENEUS
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May 08, 2008, 04:55 PM // 16:55
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#110
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Academy Page
Join Date: Aug 2007
Profession: D/
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Quote:
Originally Posted by miskav
Yeah eagle, why not huh, strength added ontop + Evis with 2 weapons...
Yeah, I can totally see that work without hitting for 200+
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i can see your flaming me when i'm just giving a idea
i'm refering to the equip screen
Merged by Celestial Beaver: Please use the button to edit your post rather than double posting.
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May 08, 2008, 04:57 PM // 16:57
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#111
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Emo Goth Italics
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Go play Diablo for dual wielding.
Dual weapons would be stupid imba in Guild Wars.
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May 08, 2008, 04:57 PM // 16:57
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#112
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Frost Gate Guardian
Join Date: Dec 2007
Guild: Avacara Knights
Profession: N/Me
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No, I'm the one flaming you
It would be completely overpowered, you notice assassins have their daggers' damage of 7-17, where as a warrior has 15-22. It's a sizeable difference. If 15-22 could hit twice, the same way as an assassin could with its 7-17, assassins would become even more redundant.
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May 08, 2008, 04:59 PM // 16:59
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#113
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Academy Page
Join Date: Aug 2007
Profession: D/
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no shield less protection and a sword well you know what that does.
so there is other weaknesses
its just a idea dont flame me for it pls
plus i think then the sins would have a worthy apponent
Merged by Celestial Beaver: Please use the button to edit your post rather than double posting.
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May 08, 2008, 05:03 PM // 17:03
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#114
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Emo Goth Italics
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Being attacked isn't a downfall in PvP as a Warrior.
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May 08, 2008, 05:04 PM // 17:04
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#115
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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It's a bad idea because of balance. Warriors already have a 2-handed, balanced weapon. It's called a hammer.
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May 08, 2008, 05:11 PM // 17:11
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#116
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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eagle, stop double posting, it's annoying as heck.
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May 08, 2008, 05:39 PM // 17:39
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#117
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Ascalonian Squire
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I don't think its a bad idea at all, the Vikings did duel wield axes and swung continuesly non stop and the Samurai did have a fighting style in witch they wielded 2 swords. Maybe the duel wield option would give the Warrior a small attack speed increase at the expense of less armor and -30 HP from the shield.
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May 08, 2008, 05:40 PM // 17:40
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#118
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Krytan Explorer
Join Date: Mar 2008
Location: Hall of Monuments
Profession: N/
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Quote:
Originally Posted by miskav
eagle, stop double posting, it's annoying as heck.
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/agree
That is just a bad idea. Warriors are the way they are for a reason. If you want duel weapons, get a Sin. All that would do is make the Warrior into a sin with more armor, which is totally unbalanced.
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May 08, 2008, 05:48 PM // 17:48
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#119
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Banned
Join Date: Sep 2007
Location: Undercity
Guild: 泰瑞亚联盟
Profession: E/
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and more to the point, daggers have a chance of Double Strike, dual swords will hit 2x 15-22 ALWAYS, so you see...that wouldn't work out....
so if they could dual wield, the only thing assasins have over warriors would have to be the energy regen
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May 08, 2008, 05:58 PM // 17:58
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#120
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Quote:
Originally Posted by Vale Todo
I don't think its a bad idea at all, the Vikings did duel wield axes and swung continuesly non stop and the Samurai did have a fighting style in witch they wielded 2 swords. Maybe the duel wield option would give the Warrior a small attack speed increase at the expense of less armor and -30 HP from the shield.
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Samurai didnt use two swords. Only a Katana + a tanto.
/not signed.
This is a pretty stupid idea. Also you want to try the "search" as we've had hundreds of these ZOMG TWO WEAPONZ PLZ threads.
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